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Dragon age legends game dragon age legends

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All well, all good, all a whole lot more than Facebook games generally offer.Įxcept you can't achieve a god-damned thing without spending some sort of virtual currency. There's an inventory, there's a skill tree, there's a store, there's even a surprising element of base-building - essentially a means of generating potions and the like. Two opposing squads of fighters line up against each other and take turns to stab/shoot/magick their enemies, with a spot of potion-glugging in between. In a way, it does - but it's also a large and frightening backwards step for roleplaying games.Įssentially, it's turn-based roleplaying in the Final Fantasy style. I am always willing to look and see where it's going.Ī big license and the promise of deeper mechanics sounded like it might be taking the genre/platform somewhere newer.

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I am scarcely free from cyncism about Facebook gaming in its current form - so uncomfortably dependent on building compulsive play then charging to continue immediately -but I by no means believe it won't improve. I'd heard decent things about EA's Facebook-based Dragon Age side-project, Legends.

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